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MechCommander 2

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MC2 - Units - MechsCatapult - 65 Ton Heavy Mech

Weight: 65 Tons
Class: Heavy
House: Liao
Speed: 65 Km/h
Jump: 125 m
Cost: 71 350

Basic Catapult Prime Max
Armor (very light) 80 176 272
Heat Capacity   36/40 40

Catapult Prime

3x Laser

(no medium range weapons)

10x LRM Rack

Jump Jets
3x Armor

Description

The Catapult is the prototypical support Mech, carrying maximum long-range firepower, and is best used with other Mechs on the front lines. Its weak short-range weaponry and comparatively weak armor for a Heavy Mech make it vulnerable.

A classic design, the Catapult loadout includes Long-Range Missile Racks, which can devastate opponents from a distance without the risk of opposing fire. 

Jump jets and an effective complement of lasers make the Catapult flexible but slow on the battlefield. Capable of jumping out of range of short-range weapons or returning close volleys with laser blasts, few Mechs match the Catapult's deadly stalking prowess.

When left alone too long, even against much smaller opponents, the Catapult's lack of defensive capabilities can become all too apparent. 

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Site Last Updated: 07/06/03
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