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MechCommander 1

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MechCommander 2

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MC2 - Units - MechsMad Cat - 75 Ton Heavy Mech

Weight: 75 Tons
Class: Heavy
House: Clan
Speed: 86 Km/h
Jump: 0 m 
Cost: 121 650

Basic Mad Cat Prime Max
Armor (medium) 130 226 322
Heat Capacity   61/61 61

Mad Cat Prime

4x Machine Gun Array

3x Clan ER Laser

2x Clan ER PPC
4x Clan LRM Rack

3x Armor

Description

Upon its first appearance to the Inner Sphere in the Oberon Confederation, ComStar named this impressive Mech the Mad Cat because it shares its hunched torso chassis with the old Marauder as well as the catapult. Soon after, the Mad Cat gained an infamous reputation as a devastating opponent. 

A powerful mix of long-range weapons and speed; the Mad Cat often cripples enemies before they can even engage properly. Rushing tactics employed against other long-range Mechs prove suicidal against the Mad Cat, due to its excellent armor protection and arsenal of machine guns and lasers. 

Most closely associated with Clan Wolf, the Mad Cat has long been a symbol of Clan material superiority. Although the fall of their homeworld has eliminated any immediate threat from the Clans, the appearance of the Mad Cat on the battlefield still unnerves even the most hardened mechwarrior. 

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Site Last Updated: 8/02/03
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