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MechCommander 2

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MC2 - Units - MechsJagermech - 65 Ton Heavy Mech

Weight: 65 Tons
Class: heavy
House: Davion
Speed: 65 Km/h
Jump: 125 m
Cost: 61 000

Basic Jagermech Prime Max
Armor (medium) 130 130 290
Heat Capacity   11 27

Jagermech Prime

(no short range weapons)

(no medium range weapons)

4x Ultra Light Autocanon

Jump Jets

Description

The JagerMech has a prestigious heritage and a stable, if somewhat antiquated, design. As a long-range fire-support Mech it rarely closes with its enemies, preferring to remain at long distances firing its Ultra Light Autocanons. 

Commanders often exploit a crushing barrage of JagerMech autocanon fire to open the door for lighter, nimbler Mechs or to rip open a seam on the battlefield in a concentrated heavyweight mele. Rarely outgunned and vulnerable principally when caught off guard in a face-to-face assault, the JagerMech is also a deadly defensive marksman against helicopter attack. Its fast-firing weapons change targets quickly and easily, making it effective against light vehicle swarms. 

When deployed without good short-range fire support, however, the JagerMech can be reduced to a nonentity on the battlefield. If deployed alone, it serves commanders best when kept well behind the lines. 

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Site Last Updated: 8/02/03
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