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MechCommander 1

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MechCommander 2

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MC2 - Units - Components - Jump Jets

Stats

Heat: 7
Cost: 6000

Description

The advantages of deploying a Jump Jet-equipped Mech should be considered before any mission.

Scout Mechs can acquire excellent vantage points for observing enemy installations or battle team movements by vaulting to high ground from the leeward side. 

Having a jump Mech in any weight class can help with both dogfights in open terrain and assault / siege attacks. In dogfights, fire support Mechs can grab high ground before foot-bound Mechs and serially destroy enemy Mechs. Mechs on the valley floor, for example, would already be engaged with the jumpers battlemates and could offer diminished defensive fire. Such a jump Mech can turn any face-off beneath it into a two-on-one fight with a swivel of its torso. 

In a base assault or siege maneuvers, jumpers can hurdle base walls and capture interior structures such as turret and gate controls. Without a jumper Mech on the team, the others have to use prolonged barrages to "open the door". 

Previous Component (Heat Sink)

Site Last Updated: 8/02/03
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