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MechCommander 1

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MechCommander 2

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MC2 - Units - Components - Armor

Stats

Armor: 32
Heat: 0 
Cost: 3000

Description

The base armor on a Mech may be enhanced by adding additional armor plating. Each armor component adds 32 points of armor divided among all the Mechs locations such as the arms, legs, head, torso, and back.

Extra armor is often incorporated into designs for Mechs used for frontline assaults in order to draw enemy fire away from the lightly armored support Mechs.

Several commanders have noted that heavy armor works well in conjunction with short-range weapons. The extra protection allows the Mech to survive initial enemy volleys until it can work its way into short range where it can then take apart enemies unable to fire at shorter distances. 

There is limited surface area on a Mech available for armor, so the maximum armor capacity of a Mech is determined by its size. 

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Site Last Updated: 8/02/03
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