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MechCommander 1

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MechCommander 2

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Operation 1 Mission 1 Briefing

                 ****CLASSIFIED****
        FEDCOM:BEACHHEAD/01/PRON01
                        - - - - - - - - - -
1-Destroy Camp "Alpha" HQ and Natural Gas Tower
2-Destroy all three Garrison Buildings at the Garrison Base
3-Destroy Camp "Beta" HQ and
Guard

FIRE SUPPORT:
     ARTILLERY: 0 Small     0 Large
     SENSOR PROBE: 0
     CAMERA DRONE: 0
                      
  - - - - - - - - - -
The Smoke Jaguars have been putting dissident members of the population into work and re-education camps. Zulu Company has been tasked with the liberation of two such camps, designated "Alpha and "Beta"

At "Beta", eliminate any guarding combat units and destroy the Camp HQ building.

Additionally, the local bondsman forces must be dealt with. Destroying the three Garrison Buildings of their base camp will help to insure our control of the area.

Battalion Transport is only able to carry three 'Mechs to the engagement area so analyze the tactical map and plan accordingly. Use the terrain available to get a better view of the enemy and potential targets.

            **TACTICAL WARNING**
¤Automated turret defenses reported in area.
¤Clan ULLER OmniMech reported in area.

<<< END DISPATCH

Weight limit: 85 tons
Mech Limit: F1:
3

Site Last Updated: 8/02/03
E-Mail: [email protected]